Throws
Pummel - Bite
While holding its opponent, Sceptiles rears in and bites them.
Startup: Frame 8
Hitbox Duration: 1 Frame
Damage: 3
Angle: 361
WKB: 30
KBG: 100
BKB: 0
Hitlag Multiplier: 1
SDI Multiplier: 1
SFX: Weak Slash
Element: Slash
Forward Throw - Hand Stab
While holding its opponent, Sceptile launches them after a quick stab with its hand.
Throw Frame: Frame 16
IASA: Frame 42
Weight Dependent?: No
Damage: 4
Angle: 361
WKB: 0
KBG: 100
BKB: 50
Element: Normal
Pre-Throw Hit
Startup: Frame 14
Hitbox Duration: 2 Frames
Damage: 4
Angle: 361
WKB: 30
KBG: 100
BKB: 0
Hitlag Multiplier: 1
SDI Multiplier: 1
SFX: Medium Slash
Element: Slash
Back Throw - Blade Launcher
While holding its opponent, Sceptile tosses them behind itself before turning around to launch them with a swift blade uppercut.
Throw Frame: Frame 24
IASA: Frame 48
Weight Dependent?: No
Damage: 6
Angle: 361
WKB: 0
KBG: 110
BKB: 50
Element: Normal
Pre-Throw Hit
Startup: Frame 23
Hitbox Duration: 1 Frame
Damage: 6
Angle: 361
WKB: 30
KBG: 100
BKB: 0
Hitlag Multiplier: 1
SDI Multiplier: 1
SFX: Medium Slash
Element: Grass
Up Throw - Bullet Seed
While holding its opponent, Sceptile throws them above itself before spitting three seeds upward in succession. Each seed is fired at a different angle, and seeds that miss will gradually begin to fall, potentially striking enemies on their way down.
Throw Frame: Frame 8
IASA: Frame 48
Weight Dependent?: No
Damage: 4
Angle: 80
WKB: 0
KBG: 110
BKB: 75
Element: Normal
Seed 1
Startup: Frame 18
Seed 2
Startup: Frame 23
Seed 3
Startup: Frame 28
Seed Projectile
Firing Angle: 85/80/75
Velocity: 7.5
Gravity: 0.225
Duration: 90 Frames
Damage: 3
Angle: 60
WKB: 0
KBG: 100
BKB: 30
Hitlag Multiplier: 1
SDI Multiplier: 1
SFX: Weak Kick
Element: Normal
Down Throw - Slam
While holding its opponent, Sceptile slams its tail into them, launching them in the process.
Throw Frame: Frame 18
IASA: Frame 45
Weight Dependent?: No
Damage: 4
Angle: 80
WKB: 0
KBG: 100
BKB: 60
Element: Normal
Pre-Throw Hit
Startup: Frame 16
Hitbox Duration: 2 Frames
Damage: 4
Angle: 361
WKB: 30
KBG: 100
BKB: 0
Hitlag Multiplier: 1
SDI Multiplier: 1
SFX: Strong Kick
Element: Normal